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This is wonderful realism for a cartoony-skele. the shading is on point, light isnt randomly placed, etc. Its not needed too, but i recommend, to work on the head shape. I might be saying this bc my skeleton style has a pointed head that is ovular, but I think a skele should have a longer, less circle shaped head. The cat ears almost seem to be on a too-low opacity, and i am not sure if that was your goal. I feel like maybe you could possible color them in like the skele, but have them on a layer above and lower opacity, giving that ecto(?) glow. The tears dont quite match, like your UF! Pap drawing, but they give the right idea, kaz. Maybe make the eyes smaller and nose a tiny bit larger. Not too much, though. It is a great piece and i do agree it is one of your best pieces, and this is a huge improvement.